Leges Motus Progress – AI and Player Update Setup


I have been very remiss in posting updates about Leges Motus for the last few months, and for that, I apologize. The game has been moving forward slowly since late May, but it should be picking up some more speed again soon.

Our most recent updates saw the way that clients send information to the server about their actions changed somewhat, reducing the load on the network as less information needs to be sent frequently to the server.

Earlier, before the end of May, we focused heavily on getting AI support fully implemented. The AI is now working well, though there are still a few things that could be improved, and it has proven very fun to play against for human players, which is exactly what we were aiming for.

Our artist (http://www.stevensugar.com/) has sent us a few new concept pieces, and we expect to get him working on making final in-game art soon.

One of the concept art pieces created for Leges Motus.

One of the concept art pieces created for Leges Motus.

Keep watching for more information!

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~ by greywhind on August 27, 2011.

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